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Rules Summary - the Quick Version
(Complete Rules Available Upon Registration)

Please follow all posted park and city rules. No alcohol at the fields... save it for after games at the sponsor bar!

No metal or screw-in cleats or spikes, please.

10 players on the field, everyone bats. Coed format - minimum 4 women in the field.

2 strikes for an out, 3 balls for a walk. A strike is over the plate, below the knee.

Each game is 7 innings or 55 minutes, whichever happens first.

Females are allowed to bunt.

3 basic ways to get outs:
a) catch flyball
b) force out at a base (like baseball)
c) hit a runner below the neck with the ball

The main rule is for everyone to remember that you are playing Kickball - it's all about having fun and meeting new people!


Want to know more? Drop Us a Line!


*** Rules Updates for 2008 ***
New for the 2008 seasons, the Underdog has made a few rules adjustments to emphasize kickball fun - no matter how competitive you like to be out on the diamond.

Run cap = 9 runs per your team's at bat (half-inning). Nine runs can be exceeded when the final play scores multiple runs. There is no run cap during the final inning of a game.

No Walks! In all Rookie and Midcore leagues, a walk (3 balls) will not result in the batter taking first base, rather it will reset the count. This is kickball not walkball, after all!

Pitching rules have been revised to further emphasize getting the ball kicked - not striking people out or making kickers look bad.

No side-arm or overhand pitch delivery permitted.

No wind-up or walking delivery will be permitted.

Pitchers must start with both feet on the rubber and can take only one step forward - without taking any extra distance toward the mound.

When the pitcher releases the ball, she/he must keep one foot near the pitching rubber until the ball is kicked.

Umpires will not permit curving the ball or excessive speed on pitches.